PVRCarbon gives developers deep insight into how their application behaves by recording, playing back, and analysing their application’s graphics API usage. By capturing the OpenCL, OpenGL ES, and Vulkan API calls made by an application, users can see exactly where bugs or errors in their system comes from, backed up by our static analysis, frame debugging, and C++ export features. Captured API calls can then be exported and played back on any other compatible device, allowing for multi-platform testing and debugging with ease.