Our lightweight and simple OpenGL ES and EGL emulator for Windows, Linux and macOS
PVRVFrame allows developers to test and emulate the behaviour of their mobile applications from a desktop environment. By simulating OpenGL ES and other similar APIs on machines that don’t natively support mobile, PVRVFrame lets you continue to use the IDEs and development platforms that you’re comfortable with. PVRVFrame redirects the OpenGL ES calls through OpenGL, meaning you can develop applications for mobile without needing access to a device at all.
We include a selection of profiles to emulate the hardware you may want to target. Through our GUI, you can modify or even create new profiles as needed.
Specific hardware capabilities
A wide range of hardware capabilities are available, such as the number of shader varyings and texture format types.
Supported extensions
Any EGL™ or OpenGL ES supported extensions are emulated in full by the libraries.
Get to know the basics including installation instructions, functionality explanations,
and some useful tips on how to get the most out of the application.