Simultaneous debugging, a first of its kind
PVRStudio allows developers to seamlessly debug both their CPU and their PowerVR GPU in the same session in a ground-breaking first, providing unparalleled flexibility and control.
Built-specifically for PowerVR, PVRStudio’s GPU debug features allow you to deep-dive straight into the PowerVR Unified Shading Cluster (USC) and gain a never-before seen level of granularity and detail about the GPU; all while continuing to write code as usual, with full support for breakpoints, code-stepping, and other standard IDE functionality.
Debug OpenGL ES shaders and OpenCL kernels
A solution for the most demanding developers
Faster development: Get to what you want fast, with out-of-the-box deployment for Android and Linux. This is a modern and fully-featured IDE, supporting CMake and Makefiles.
Customisable: Enjoy the flexibility of adding custom steps to building and deployment. Go further, and enhance your development environment with third-party plug-ins.
No dependencies: Benefit from an end-to-end solution for development, debugging and deployment on PowerVR devices. PVRStudio uses a fork of GDB, so debugging of any processor architecture is natively supported.
Well supported: Supports the most popular architectures on mobile platforms such as Android.
Get started with PVRStudio
Unlock the potential of PVRStudio by downloading our powerful tool below!
Harness the capabilities by referring to our comprehensive documentation at the top of the page for a smooth start.
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