PVRTexTool is able to output to PVR, KTX, KTX2, ASTC, and DDS files, giving it a wide range of compatibility with most graphics applications. This lets it slide easily into your workflow, regardless of what you’re working on.
In particular is our PVR format, which not only has a fully public specification, but also supports custom metadeta and even comes with optimised resource-loading code available as part of the SDK Framework.
Compressing your textures is as easy as a few clicks and gives you full control thanks to your limitless range of options, including but not limited to: PVRTC, ASTC, ETC, BASISU, and DXT/BC.